3 Magic Lamps: Hold and Win builds its bonus design around three coloured coins and the wishes attached to them. Released by Playson on 29 February 2024, the slot runs on five reels, three rows and 25 fixed paylines. Its main events are eight Free Spins and a Hold and Win round where Double, Mystery and Collect effects can modify the locked values.
3 Magic Lamps: Hold and Win uses an Arabian palace theme with a Genie Wild, palace Scatters and three lamps above the reels. Standard combinations pay on fixed lines, while Bonus symbols and Magic Coins connect the base game to the locking-symbol feature.
3 Magic Lamps: Hold and Win gives each coin colour a separate role in the bonus design. The features can interact, but the player cannot select a lamp, determine which coin lands or make a bonus follow from earlier unsuccessful spins.
3 Magic Lamps: Hold and Win carries an 8/10 volatility rating. Casino versions can use different configurations, making the help screen and information panel in the loaded game the final reference for the active rules and values.
3 Magic Lamps: Hold and Win checks wins from left to right on 25 fixed paylines. The Genie substitutes for regular paying symbols, while Scatters, Bonus symbols and Magic Coins are evaluated according to their dedicated feature conditions.
3 Magic Lamps: Hold and Win uses random outcomes for paid spins, Free Spins and respins. Changing the stake can change the dollar value of a multiplier, but it does not make a required symbol or feature more likely to arrive next.
3 Magic Lamps: Hold and Win opens the Hold and Win Bonus Game with six or more qualifying Bonus symbols or a qualifying combination that includes Magic Coins. The feature supplies 3 respins, holds eligible symbols in place and returns the counter to three after each new locking symbol.
3 Magic Lamps: Hold and Win completes the round when the three-spin counter runs out or the full 15-position board is occupied. All collected values are then evaluated, although a partial board does not provide information about whether another symbol will land.
3 Magic Lamps: Hold and Win assigns Double to the green coin, Mystery to the red coin and Collect to the blue coin. Double can improve locked amounts, Mystery can reveal a value reaching 150x, and Collect adds the visible symbol values to its own award.
3 Magic Lamps: Hold and Win can carry more than one qualified Lamp Feature into the same bonus sequence. The combined effect can increase the collected total, but no input lets the player order a particular colour or control the value revealed by Mystery.
3 Magic Lamps: Hold and Win places fixed Mini, Minor and Major prizes of 15x, 50x and 150x inside the bonus feature. Covering all 15 reel positions produces the fixed 5,000x Grand and the collected symbol values are also counted.
3 Magic Lamps: Hold and Win does not use a progressive jackpot for these awards. The displayed multiples stay tied to the stake instead of growing through network contributions, and reaching one fixed tier does not influence the next round.
3 Magic Lamps: Hold and Win starts Free Spins when three palace Scatters appear, awarding 8 spins. A further group of three Scatters adds eight more, and the Hold and Win feature remains capable of starting during the free round.
3 Magic Lamps: Hold and Win upgrades the Genie Wild during Free Spins so that a payline win involving it is doubled. That rule enhances a qualifying line only; it does not guarantee a Wild, a line win or a retrigger during the feature.
3 Magic Lamps: Hold and Win has an 8/10 platform rating, placing it in the high-volatility category. A meaningful share of the potential sits in bonus rounds, fixed prizes and enhanced locked values rather than in a steady sequence of similar base-game wins.
3 Magic Lamps: Hold and Win may therefore create longer gaps between prominent feature results. Such a gap does not build credit toward a bonus or mean the next spin is required to compensate for previous losses.
3 Magic Lamps: Hold and Win has maximum win potential of 16,746x the stake. The 5,000x full-board Grand is one component of that ceiling, with locked amounts and feature enhancements able to form the remaining total.
3 Magic Lamps: Hold and Win treats the maximum as an exceptional upper limit, not an expected result. Increasing the wager changes the cash amount represented by a multiplier but cannot guarantee a full board or the combination needed for the ceiling.
3 Magic Lamps: Hold and Win can be started after selecting a permitted stake and reviewing the paytable. The game screen explains the 25 paylines, Scatter requirement, six-symbol bonus trigger and fixed prize values before real-money play begins.
3 Magic Lamps: Hold and Win should be played within preset spending and time limits. Provincial age rules and the operator’s identity checks apply, while the random outcome remains the same type of independent event regardless of session length.
Yes, 3 Magic Lamps: Hold and Win supports compatible mobile phones and tablets. Its five reels, 25 lines and bonus controls are adapted to the smaller display without changing the central mechanics.
3 Magic Lamps: Hold and Win can usually be opened through a supported mobile browser or casino app. Hardware and connection quality may affect loading and animation, but they do not alter the programmed probability of the symbols.
Yes, 3 Magic Lamps: Hold and Win has a demo mode where offered by the casino. Virtual credits let a player examine Free Spins, the respin counter and the Lamp Features without risking a cash stake or receiving withdrawable winnings.
3 Magic Lamps: Hold and Win demo play does not improve the odds of later real-money rounds. Every paid result remains independent, so a feature seen in the demo cannot be treated as a forecast for the next session.
3 Magic Lamps: Hold and Win is played under rules that differ by province and territory rather than under one federal online casino licence. Alberta operates a regulated private iGaming market, while other provinces use their own age requirements and market structures.
3 Magic Lamps: Hold and Win players must meet the legal gambling age that applies where they are located and satisfy the casino’s account checks. Operator terms, payment conditions and responsible-gambling tools should be reviewed before depositing.
3 Magic Lamps: Hold and Win players in Alberta must be at least 18 years old. Alberta’s regulated private iGaming market launched on 13 July 2026, with AGLC overseeing registration and the Alberta iGaming Corporation handling commercial agreements.
3 Magic Lamps: Hold and Win is subject to different age thresholds elsewhere in Canada, generally 18 or 19 depending on the province or territory. Ontario’s regulated model is included below only as provincial context and operates through AGCO and iGaming Ontario.
| Province or territory | Legal Casino Gambling Age | Main Regulator | Market Structure |
|---|---|---|---|
| Alberta | 18+ | AGLC / Alberta iGaming Corporation | Regulated private iGaming market launched 13 July 2026 |
| Ontario | 19+ | AGCO / iGaming Ontario | Closed regulated market for registered operators |
| Quebec | 18+ | Régie des alcools, des courses et des jeux / Loto-Québec | Provincial lottery model and internationally licensed operators subject to their terms |
| British Columbia | 19+ | Gaming Policy and Enforcement Branch / BCLC | Provincial lottery model and internationally licensed operators subject to their terms |
| Other provinces and territories | 18+ or 19+ | Relevant provincial or territorial authority | Rules and market structure vary by location |
Min/Max Bet:
0.20 –
100.00
Volatility:
High
(8/10)
Platform:
Desktop & Mobile
Developer:
Playson
Game Type:
Slots