4 Scarab Coins: Hold and Win extends Playson’s Egyptian coin series with three colour-coded modifiers and a separate Royal feature. 4 Scarab Coins: Hold and Win was released on 26 March 2026 and runs on 25 fixed paylines across a standard 5x3 layout. 4 Scarab Coins: Hold and Win can enlarge the field to 5x5 when its Royal Bonus Game activates.
4 Scarab Coins: Hold and Win centres its design on violet, red and blue Scarab Coins collected by matching pots above the reels. 4 Scarab Coins: Hold and Win assigns Multi to violet, Mystic to red and Collect to blue, allowing a bonus to contain one modifier or several together. 4 Scarab Coins: Hold and Win also uses regular Coin symbols whose displayed multiples contribute to the final feature award.
4 Scarab Coins: Hold and Win provides two Hold and Win formats rather than a free-spins round. 4 Scarab Coins: Hold and Win keeps the regular Bonus Game on 15 cells and expands the Royal Bonus Game to 25 cells. 4 Scarab Coins: Hold and Win controls the trigger, feature mix and landed values randomly, so a player cannot select the resulting setup.
4 Scarab Coins: Hold and Win carries a Wildz-listed RTP of 95.70% and a high-volatility rating of 7/10. 4 Scarab Coins: Hold and Win uses fixed jackpot multiples, not a progressive prize pool that increases with network play. 4 Scarab Coins: Hold and Win players should still read the loaded game’s information panel because configurations can differ between operators and markets.
4 Scarab Coins: Hold and Win evaluates standard paid spins on five reels, three rows and 25 fixed paylines. 4 Scarab Coins: Hold and Win pays qualifying line combinations under the values and directions stated in its paytable. 4 Scarab Coins: Hold and Win settles those line results before moving into any bonus event generated by the spin.
4 Scarab Coins: Hold and Win starts a Bonus Game with three respins and holds landed bonus symbols in their positions. 4 Scarab Coins: Hold and Win restores the counter to three when another eligible symbol arrives, continuing until no respin remains or the field is full. 4 Scarab Coins: Hold and Win does not allow stake size or spin timing to control whether the counter resets.
4 Scarab Coins: Hold and Win builds its standard feature around three Scarab colours with separate jobs. 4 Scarab Coins: Hold and Win uses violet for Multi, red for Mystic and blue for Collect, with the active pots deciding which effects enter the Bonus Game. 4 Scarab Coins: Hold and Win can combine these modifiers when more than one relevant colour participates in the trigger.
4 Scarab Coins: Hold and Win may introduce the Golden Pot while a bonus is running. 4 Scarab Coins: Hold and Win transforms that pot into a coloured Scarab Coin, which can add another modifier or strengthen one already active. 4 Scarab Coins: Hold and Win chooses the transformation through its programmed rules rather than player input, leaving the final feature value uncertain.
4 Scarab Coins: Hold and Win places 2x, 3x or 5x modifiers on three open positions through the Multi Feature. 4 Scarab Coins: Hold and Win can combine multipliers when they occupy the same cell under the bonus rules. 4 Scarab Coins: Hold and Win applies those multipliers to the associated coin outcomes rather than every future spin.
4 Scarab Coins: Hold and Win opens six extra cells through Mystic, revealing as many as six random Coin or Jackpot Coin symbols. 4 Scarab Coins: Hold and Win lets Collect total the visible regular Coin and Jackpot Coin values into the blue Scarab Coin. 4 Scarab Coins: Hold and Win offers no control over the revealed symbols or collected total, so neither modifier assures a particular payout.
4 Scarab Coins: Hold and Win links its larger bonus to the Royal Scarab Coin. 4 Scarab Coins: Hold and Win adds one row above and one below the normal field to produce a 5x5 layout, with coins from the triggering round remaining locked. 4 Scarab Coins: Hold and Win supplies random Multi, Mystic or Collect effects, either separately or in combination.
4 Scarab Coins: Hold and Win pays the fixed 10,000x Royal Jackpot if all 25 Royal Bonus cells are filled. 4 Scarab Coins: Hold and Win can use the Royal Pyramid to add regular or coloured Scarab Coins as the round progresses. 4 Scarab Coins: Hold and Win cannot ensure completion of the grid because every additional symbol is randomly generated.
4 Scarab Coins: Hold and Win includes the 15x Mini, 30x Minor, 100x Major, 3,000x Grand and 10,000x Royal awards. 4 Scarab Coins: Hold and Win grants the Grand when all 15 positions in the normal Bonus Game are covered, or when the middle 5x3 area is completed during the Royal version. 4 Scarab Coins: Hold and Win requires all 25 Royal positions for the top fixed jackpot.
4 Scarab Coins: Hold and Win does not feed these amounts from a shared progressive pool. 4 Scarab Coins: Hold and Win fixes every tier as a multiple of the current stake, meaning the advertised levels do not rise while other customers play. 4 Scarab Coins: Hold and Win still relies on the specified random bonus conditions, which cannot be made more likely through a staking system.
4 Scarab Coins: Hold and Win offers direct entry to the standard Bonus Game for 70x the stake where permitted. 4 Scarab Coins: Hold and Win prices Royal Bonus Game access at 150x the stake under the same local-rule condition. 4 Scarab Coins: Hold and Win can start a purchased round with one, two or three Scarab Features according to the selected option.
4 Scarab Coins: Hold and Win applies the normal random bonus engine after the purchase is made. 4 Scarab Coins: Hold and Win does not promise that the paid entry will return its cost or produce any fixed jackpot. 4 Scarab Coins: Hold and Win players should include the entire purchase price in their spending limits before choosing this route.
4 Scarab Coins: Hold and Win returns a theoretical 95.70% on the MGA configuration listed by Wildz. 4 Scarab Coins: Hold and Win calculates that percentage over extensive long-term play rather than an individual session. 4 Scarab Coins: Hold and Win may finish above or below the stated rate across a short run of spins.
4 Scarab Coins: Hold and Win RTP is not a forecast for the next result or feature trigger. 4 Scarab Coins: Hold and Win can be distributed with different mathematical settings outside the version covered here. 4 Scarab Coins: Hold and Win players should verify the percentage shown inside the game before committing real money.
4 Scarab Coins: Hold and Win receives a 7/10 volatility score from Wildz, which places it in the high range. 4 Scarab Coins: Hold and Win can concentrate more of its return in less frequent feature events instead of producing an even sequence of outcomes. 4 Scarab Coins: Hold and Win may therefore move through stretches of low or no returns between stronger bonus results.
4 Scarab Coins: Hold and Win volatility does not mean that a payout becomes due after a quiet period. 4 Scarab Coins: Hold and Win evaluates every eligible round independently and does not compensate for earlier losses on a schedule. 4 Scarab Coins: Hold and Win players should choose session limits that can absorb this uneven distribution.
4 Scarab Coins: Hold and Win has a maximum win of 15,000x the stake. 4 Scarab Coins: Hold and Win places its 10,000x Royal Jackpot inside that overall ceiling rather than outside it as a separate progressive award. 4 Scarab Coins: Hold and Win can also apply feature multipliers and coin values during the bonus calculations.
4 Scarab Coins: Hold and Win treats 15,000x as an upper possibility, not an expected return. 4 Scarab Coins: Hold and Win does not let a player engineer that outcome with repeated bonus purchases, larger bets or changes in spin speed. 4 Scarab Coins: Hold and Win spending decisions should be based on affordable losses rather than the size of the advertised cap.
4 Scarab Coins: Hold and Win play begins with a review of the in-game rules, current RTP and 25-payline structure. 4 Scarab Coins: Hold and Win starts a paid round after a stake is selected and the spin control is pressed. 4 Scarab Coins: Hold and Win then resolves line wins and any triggered Scarab or Royal sequence automatically.
4 Scarab Coins: Hold and Win may display 70x and 150x feature-purchase choices where the applicable casino rules allow them. 4 Scarab Coins: Hold and Win players should compare the full purchase cost with their personal session budget before confirming either option. 4 Scarab Coins: Hold and Win remains random at every stake and does not improve its hit probability when more money is risked.
Yes, 4 Scarab Coins: Hold and Win appears in both the Wildz desktop and mobile catalogues. 4 Scarab Coins: Hold and Win fits its five-reel base game and expanded Royal field to compatible smartphone and tablet screens. 4 Scarab Coins: Hold and Win retains the same principal Scarab functions and Hold and Win rules on mobile.
4 Scarab Coins: Hold and Win can perform differently depending on browser support, connection quality and device resources. 4 Scarab Coins: Hold and Win mobile play does not alter RTP, volatility or the independence of each random round. 4 Scarab Coins: Hold and Win users should keep account limits and secure-connection practices in place on portable devices.
Yes, 4 Scarab Coins: Hold and Win has a demo option enabled by Wildz. 4 Scarab Coins: Hold and Win uses non-cash credits in this mode so players can inspect the paylines, coloured modifiers and two bonus layouts. 4 Scarab Coins: Hold and Win does not turn virtual-credit results into withdrawable winnings.
4 Scarab Coins: Hold and Win demo play can explain the controls but cannot reveal a reliable winning method. 4 Scarab Coins: Hold and Win uses random results in free mode, and a successful practice session has no effect on later paid play. 4 Scarab Coins: Hold and Win players must meet the casino’s age, location and account requirements before switching to real money.
4 Scarab Coins: Hold and Win is presented to Canadian adults through online casinos operating under the rules and terms that apply to their location. 4 Scarab Coins: Hold and Win players should confirm the operator’s licence, payment conditions and responsible-gambling controls before depositing. 4 Scarab Coins: Hold and Win access also requires the minimum legal gambling age set by the relevant province or territory.
4 Scarab Coins: Hold and Win uses the same verified 95.70% Wildz RTP for the Canadian page covered here. 4 Scarab Coins: Hold and Win players should nevertheless check the loaded game’s own panel because another operator may offer a different configuration. 4 Scarab Coins: Hold and Win should be played with deposit, loss and time limits suited to the player’s circumstances.
4 Scarab Coins: Hold and Win online play is regulated at provincial rather than federal level. 4 Scarab Coins: Hold and Win players in Alberta must be 18 or older, while the Alberta Gaming, Liquor and Cannabis agency regulates the market and Alberta iGaming Corporation oversees its operation. 4 Scarab Coins: Hold and Win entered this context after Alberta’s regulated private iGaming market launched on 13 July 2026.
4 Scarab Coins: Hold and Win players elsewhere must follow the age and market rules of their province or territory. 4 Scarab Coins: Hold and Win online casino access outside provincially regulated systems generally operates through internationally licensed providers subject to their own terms. 4 Scarab Coins: Hold and Win players should verify legal-age and operator information before opening an account or staking.
| Province or territory | Legal Casino Gambling Age | Main Regulator | Market Structure |
|---|---|---|---|
| Alberta | 18+ | Alberta Gaming, Liquor and Cannabis; Alberta iGaming Corporation oversees market operations | Regulated private iGaming market launched 13 July 2026 |
| Ontario | 19+ | Alcohol and Gaming Commission of Ontario; iGaming Ontario | Closed regulated market for registered and contracted operators |
| Quebec | 18+ | Régie des alcools, des courses et des jeux; Loto-Québec | Provincial lottery corporation supplies regulated online casino products |
| British Columbia | 19+ | Gaming Policy and Enforcement Branch; British Columbia Lottery Corporation | Provincial lottery corporation supplies regulated online casino products |
| Other provinces and territories | 18 or 19 depending on location | Relevant provincial or territorial authority | Rules and available online market structures vary by jurisdiction |
Min/Max Bet:
0.10 –
100.00
Volatility:
High
(7/10)
Platform:
Desktop & Mobile
Developer:
Playson
Game Type:
Slots