4 Supercharged Clovers: Hold and Win develops Playson’s Clover bonus format through four distinct feature symbols. Released on 5 February 2026, the game starts on a 5x3 fruit-machine layout with 5 fixed paylines before its diamond Super Clover can enlarge the field to 5x5. Pink Multi, blue Collect and green Mystery Clovers shape the standard bonus, while the fourth Clover controls access to the larger Super Bonus.
4 Supercharged Clovers: Hold and Win combines a simple line-win base game with a layered Hold and Win system. Regular wins begin from the leftmost reel, and the red 7 wild substitutes for eligible fruit, bell and BAR symbols. The Feature Clovers have a separate role because they start or alter the locked-symbol respin rounds.
4 Supercharged Clovers: Hold and Win offers a standard Bonus Game with 15 cells and a Super Bonus Game with 25 cells. New Clovers lock in place and return the counter to three respins, giving the board further opportunities to fill. Every landing remains random, and no choice of stake or spin speed can select the next Clover type.
4 Supercharged Clovers: Hold and Win carries a Wildz RTP of 95.70%, a volatility rating of 6/10 and an enabled demo mode. Players should still read the information screen in the loaded game because mathematical settings can differ between operators. Its five jackpot tiers are fixed bet multiples, not progressive pools that rise as other customers play.
4 Supercharged Clovers: Hold and Win evaluates matching regular symbols across five fixed lines on the base grid. A qualifying combination starts on reel one and continues through adjacent reels under the paytable, with the red 7 helping to replace standard paying icons. Clover symbols follow their own feature rules instead of acting as ordinary fruit symbols.
4 Supercharged Clovers: Hold and Win starts an eligible bonus sequence with 3 respins and holds the relevant Clovers on the board. Each newly landed Clover locks and resets the count to three, while the feature ends when the counter expires or every available cell is occupied. The reset mechanic can extend a round, but it never guarantees that another symbol will arrive.
4 Supercharged Clovers: Hold and Win keeps the standard Hold and Win round on the original 5x3 arrangement. Active Clover Piles place regular and Feature Clovers until six Clover symbols are present at the beginning of the sequence. Regular Clovers display values that are totalled with the applicable modifiers when the bonus closes.
4 Supercharged Clovers: Hold and Win awards the fixed 3,000x Grand Jackpot if all 15 standard positions are filled. A round can also finish earlier when three respins pass without another Clover landing. Board progress is visible throughout the feature, but the remaining empty spaces do not alter the independent random outcome of the next respin.
4 Supercharged Clovers: Hold and Win gives the pink Clover the Multi function, the blue Clover the Collect function and the green Clover the Mystery function. Multi places and combines multipliers, Collect gathers the values shown on the field, and Mystery can reveal a higher value or one of the fixed Mini, Minor and Major tiers. The Extra Clover changes into one of those three colours when it appears during the bonus.
4 Supercharged Clovers: Hold and Win can operate with one coloured feature or a combination of them. Their effects interact automatically according to the programmed sequence, so collected values may already include an applicable multiplier. Players cannot decide which modifier appears or when it acts, and an active feature does not promise the largest value in its range.
4 Supercharged Clovers: Hold and Win opens the Super Bonus when the diamond Super Clover triggers the expanded field. The grid grows from 15 to 25 cells, existing Clovers remain locked and the Super Clover Pile adds more Clover or Feature Clover symbols. This additional space allows more values to be held during the respin process.
4 Supercharged Clovers: Hold and Win pays the fixed 10,000x Super Jackpot when all 25 cells are completed. Filling the 5x3 Grand zone within that expanded field produces the 3,000x Grand Jackpot, while Mini, Minor and Major are fixed at 15x, 30x and 100x. None of these amounts grows through network contributions, and reaching one depends on the random bonus result.
4 Supercharged Clovers: Hold and Win is listed at 95.70% RTP in the MGA build used across Wildz’s live locales. The percentage models the portion returned over a very large number of rounds and cannot predict the result of one session. Actual short-term returns can differ sharply from the published figure.
4 Supercharged Clovers: Hold and Win may be offered in another mathematical configuration elsewhere, even when its name and graphics look identical. The game’s own information panel should therefore be checked before a real-money spin. Earlier wins or losses do not cause the random system to target the long-run percentage during the next round.
4 Supercharged Clovers: Hold and Win has medium volatility at 6/10 on the Wildz scale. The limited number of base-game paylines contrasts with bonus rounds that can combine locked values, multipliers and fixed jackpots. That structure can produce uneven results without moving the title into the high-volatility band used by the platform.
4 Supercharged Clovers: Hold and Win volatility is a distribution measure rather than a schedule for when a feature will occur. A quiet sequence does not make Hold and Win overdue, just as a strong bonus does not force the following spin to lose. Spending limits should be based on an affordable amount rather than on attempts to recover a previous result.
4 Supercharged Clovers: Hold and Win can pay up to 15,000x the stake under its verified maximum-win setting. That overall cap can include the Super Jackpot and other accumulated Clover values or modifiers from the completed feature. The figure is the highest permitted game result, not the usual value of a triggered bonus.
4 Supercharged Clovers: Hold and Win needs an exceptionally favourable Super Bonus sequence to reach its ceiling. The expanded board, locked values and active modifiers are all determined by random outcomes. Players should read 15,000x as a technical maximum rather than as a realistic target for a particular session.
4 Supercharged Clovers: Hold and Win can be started by opening the paytable, confirming the active RTP and selecting a stake from the controls provided. Each paid spin settles a random result on the five-line grid and then completes any bonus sequence that was triggered. The rules for the Clover colours and fixed jackpots should be reviewed before real money is used.
4 Supercharged Clovers: Hold and Win players should also use the account tools offered by the casino, including any deposit, loss or time limits. Increasing a stake changes the cash value attached to the bet multiples but does not improve the chance of activating a Clover. A budget should be set before play rather than adjusted in response to earlier losses.
Yes, 4 Supercharged Clovers: Hold and Win is included in both the Wildz desktop and mobile catalogues. Compatible smartphones and tablets display the same base layout, fixed paylines and expanded Super Bonus structure through a smaller interface. The Wildz-listed mobile version retains the same core feature rules and RTP.
4 Supercharged Clovers: Hold and Win normally runs through a supported browser without a separate game installation. Device performance and connection quality can affect presentation, but they do not change the random result. Casino verification requirements and responsible-gambling settings also apply when the game is opened on mobile.
Yes, 4 Supercharged Clovers: Hold and Win has a Wildz demo mode using virtual credits. Free play allows the five paylines, three-respin counter and coloured Clover modifiers to be examined without staking deposited funds. Any amount displayed in demo mode has no withdrawable cash value.
4 Supercharged Clovers: Hold and Win produces random outcomes in both demo and real-money modes. A completed board in free play does not indicate that another feature is approaching after a deposit. Demo access is best used to understand controls and rules rather than to search for a repeatable winning pattern.
4 Supercharged Clovers: Hold and Win sits within a Canadian online-gambling environment governed mainly at provincial level. Players must satisfy the legal age and account conditions that apply where they are located before using real money. The game’s paytable and the casino’s terms should both be reviewed because they address different parts of the playing conditions.
4 Supercharged Clovers: Hold and Win remains the same Playson title across provincial contexts, but regulatory oversight and market structure are not uniform throughout Canada. Alberta uses AGLC and the Alberta iGaming Corporation, while Ontario uses the AGCO and iGaming Ontario. Other provinces set their own gambling ages and frameworks.
4 Supercharged Clovers: Hold and Win real-money use is subject to provincial rather than one nationwide online-casino licensing system. Alberta’s regulated private iGaming market began on 13 July 2026, with AGLC overseeing regulation and the Alberta iGaming Corporation handling commercial agreements. Alberta’s legal casino gambling age is 18.
4 Supercharged Clovers: Hold and Win players in Ontario encounter a separate regulated private market supervised by the AGCO and iGaming Ontario, with a minimum age of 19. Elsewhere, the legal age is generally 18 or 19 depending on the province or territory, and local structures vary. Players should confirm current age, identity and operator requirements before depositing.
| Province or territory | Legal Casino Gambling Age | Main Regulator | Market Structure |
|---|---|---|---|
| Alberta | 18+ | AGLC / Alberta iGaming Corporation | Regulated private iGaming market launched 13 July 2026 |
| Ontario | 19+ | AGCO / iGaming Ontario | Regulated private iGaming market for registered operators |
| Other provinces and territories | 18 or 19, depending on location | Relevant provincial or territorial authority | Rules and online-gambling structures vary by jurisdiction |
Min/Max Bet:
0.20 –
100.00
Volatility:
Medium
(6/10)
Platform:
Desktop & Mobile
Developer:
Playson
Game Type:
Slots