Grand Voyage: Hold The Spin builds a nautical slot around a Cruise Liner that gathers Coin values from the reels. Released by Gamzix on 7 October 2026, the game combines five paylines with a main-game Collect feature and a Bonus Game in which qualifying symbols can restore the counter to three respins.
Grand Voyage: Hold The Spin presents three rows across five reels, using five paylines for standard combinations. The ocean-travel setting surrounds a mechanical structure led by Coins, four named prize tiers and a ship symbol restricted to the centre reel.
Grand Voyage: Hold The Spin changes the Cruise Liner’s function when the bonus begins. A small set of Coins can be gathered during normal play, while the feature version locks the ship in place, stores collected values and clears Coin positions for further respins.
Grand Voyage: Hold The Spin has the following verified specifications:
Grand Voyage: Hold The Spin carries medium volatility. Mathematical settings can vary between casinos or jurisdictions, making the information panel inside the selected version the controlling source for current game conditions.
Grand Voyage: Hold The Spin pays its regular results through five lines across the 5x3 layout. Coin symbols display 1x, 2x, 3x, 5x or 10x stake values, and the Mini, Minor, Major and Grand Coins add four special prize labels to the feature set.
Grand Voyage: Hold The Spin reads the visible Coin count together with the position of the Cruise Liner. The smaller combination produces a direct collection, while the specified larger arrangement can start the Hold the Spin sequence; a chosen bet size cannot determine which arrangement appears.
Grand Voyage: Hold The Spin activates its main-game Collect feature when a Cruise Liner lands with 1–3 Coins. The ship gathers each displayed Coin amount, including any of the four prize-tier Coins, and includes the collected total in that spin’s award.
Grand Voyage: Hold The Spin does not let the player select which Coins are gathered or when the ship arrives. The collection follows the generated reel result, so repeated spins or an altered stake do not make the feature certain to appear.
Grand Voyage: Hold The Spin enters the Bonus Game with 3 respins after the required trigger or the Heap of Coins feature. One route requires at least four qualifying Coins on the outer reels together with the Cruise Liner on reel 3.
Grand Voyage: Hold The Spin returns the counter to three whenever another Coin, prize-tier Coin or Cruise Liner lands. Continued resets can lengthen the round, but the bonus closes once the available respins end without another qualifying arrival.
Grand Voyage: Hold The Spin places the Cruise Liner exclusively on reel 3. In the Bonus Game, it absorbs the values shown by Coins on reels 1, 2, 4 and 5, stores that amount and stays locked for the rest of the round.
Grand Voyage: Hold The Spin removes the collected Coins from their positions so those spaces can be used again. This recycling can support additional collections, although empty positions alone do not increase the certainty of landing new prize symbols.
Grand Voyage: Hold The Spin offers a 70x-bet Buy Bonus and a 150x-bet Buy Super Bonus where purchases are permitted. Both routes provide a free main-game spin that triggers the Bonus Game, while the Super version supplies three Cruise Liner symbols.
Grand Voyage: Hold The Spin uses the purchase only as an alternative entry method. The price does not represent a promised return, and the Super Bonus starting setup cannot ensure that enough further Coins will arrive to produce a profit.
Grand Voyage: Hold The Spin has a Wildz volatility score of 6/10, which falls in the medium category. The rating reflects how the game distributes ordinary line awards and feature-driven collections across its mathematical model.
Grand Voyage: Hold The Spin does not use volatility as a schedule for future outcomes. A quiet sequence cannot prove that a Bonus Game is approaching, just as a previous Coin collection cannot make another collection less likely.
Grand Voyage: Hold The Spin limits a game result to 3,000x the stake. The maximum includes the value that can be assembled through the Cruise Liner and Hold the Spin mechanics.
Grand Voyage: Hold The Spin has no global progressive jackpot in the Wildz configuration. Its Mini, Minor, Major and Grand Coins are fixed game prizes rather than a shared pool that rises with wagers from other players, and the maximum remains a possibility rather than an expected return.
Grand Voyage: Hold The Spin can be started after choosing an available stake and reviewing the paytable. The five paylines handle normal wins, while the rules panel identifies the exact Coin combinations required for the Collect feature and Bonus Game.
Grand Voyage: Hold The Spin should be played only with an amount that fits a predetermined budget. Bonus purchases, where available, cost 70x or 150x the selected stake and shorten the route to the feature, but neither option changes the random nature of the qualifying symbols.
Yes, Grand Voyage: Hold The Spin is available on compatible smartphones and tablets. The title appears in the Wildz mobile catalogue as well as the desktop selection, with the reel area and controls adapted to the available screen.
Grand Voyage: Hold The Spin keeps the same principal Coin and Cruise Liner rules on mobile. Device choice can affect presentation and connection quality, but it does not decide when a bonus symbol lands.
Yes, Grand Voyage: Hold The Spin supports free demo play with non-cash credits. The mode can be used to inspect the five paylines, Coin values, collection process and respin counter without placing a real-money wager.
Grand Voyage: Hold The Spin demo credits cannot be withdrawn and demo awards have no cash value. Practice rounds also provide no forecasting advantage, because later real-money spins remain independent random events.
Grand Voyage: Hold The Spin may be offered by internationally licensed casinos that serve eligible Canadian customers under their applicable terms. Casino gambling rules are provincial, so legal age and market structure depend on the player’s location rather than one federal casino-licensing system.
Grand Voyage: Hold The Spin players should confirm identity requirements, payment rules and responsible-gambling controls with the selected operator. Alberta has operated a regulated private iGaming market since 13 July 2026, while arrangements elsewhere in Canada vary by province or territory.
Grand Voyage: Hold The Spin real-money access in Canada is governed at the provincial and territorial level. Alberta requires players to be 18 or older and separates market oversight through the Alberta iGaming Corporation from regulation by Alberta Gaming, Liquor and Cannabis.
Grand Voyage: Hold The Spin players elsewhere must meet the legal age that applies where they are located, commonly 18 or 19. Ontario is included below only as regulatory context: its iGaming market is supervised by the AGCO and iGaming Ontario and is open to registered operators.
| Province or territory | Legal Casino Gambling Age | Main Regulator | Market Structure |
|---|---|---|---|
| Alberta | 18+ | Alberta Gaming, Liquor and Cannabis / Alberta iGaming Corporation | Regulated private iGaming market launched 13 July 2026 |
| Ontario | 19+ | Alcohol and Gaming Commission of Ontario / iGaming Ontario | Closed regulated market for registered operators |
| Most other provinces and territories | 18+ or 19+, depending on location | Relevant provincial or territorial authority | No single federal online-casino licensing regime; operator terms and applicable local law govern play |
Min/Max Bet:
0.10 –
100.00
Volatility:
Medium
(6/10)
Platform:
Desktop & Mobile
Developer:
Gamzix
Game Type:
Slots