Holy Hand Grenade 2 returns to Print Studios’ medieval world with a larger bonus layout and three colour-coded enhancements. Released on 27 August 2025, the slot begins with 26 fixed paylines on a 5x4 screen before expanding to 52 lines on a 6x5 grid in free spins. Grenade transformations and SuperSpinner multipliers drive both stages of play.
Holy Hand Grenade 2 evaluates matching symbols from the left across adjacent reels. Grenades can replace a random group of nearby positions with one pay symbol and prompt another evaluation. SuperSpinners add multipliers only to winning lines that cross their active positions.
Holy Hand Grenade 2 adds persistent frames, extra spins and green, purple or blue effects during the bonus. These mechanics can remove low-value reveals, strengthen multipliers or activate wins in both directions. Free the Goat supplies a separate reveal-style event outside the normal payline sequence.
Holy Hand Grenade 2 has the following verified specifications:
Holy Hand Grenade 2 is listed by Wildz with 94.10% RTP and a 9/10 volatility rating. Mathematical versions offered elsewhere can differ, making the in-game information screen the correct place to confirm the active return and feature rules. Holy Hand Grenade 2 Dream Drop is a separate jackpot edition rather than the game covered here.
Holy Hand Grenade 2 pays when at least three identical symbols connect on consecutive reels from the left. The base game uses five reels, four rows and 26 fixed lines. Each line is assessed under the paytable before feature effects are completed.
Holy Hand Grenade 2 can perform another win check after a grenade transforms its affected positions. The game determines the blast shape, replacement symbol and SuperSpinner arrangement. Neither the wager amount nor previous spins lets a player select those outcomes.
Holy Hand Grenade 2 activates a landed grenade after current line wins have been counted. The explosion converts the grenade and a random selection of surrounding spaces into one matching regular symbol. A fresh payline evaluation follows the transformation.
Holy Hand Grenade 2 uses this re-evaluation instead of removing symbols through cascades. The transformed group may form or extend a line, but an explosion can also finish without producing a payout. Its area and symbol are random parts of the programmed feature.
Holy Hand Grenade 2 shows SuperSpinners between reel columns. A winning line receives the displayed multiplier when its route passes through an active SuperSpinner, and more than one applicable multiplier is used successively. Different paylines on the same result may therefore receive different treatment.
Holy Hand Grenade 2 does not apply a SuperSpinner to every visible win. Only the line path crossing the active position qualifies for that value. The locations cannot be locked or predicted through a chosen staking method.
Holy Hand Grenade 2 triggers 7 free spins with 3 scatters, 9 with 4 or 11 with 5. The grid grows from 5x4 to 6x5, increasing the number of fixed paylines from 26 to 52. A grenade in this round also adds 1 to 5 spins.
Holy Hand Grenade 2 marks each grenade landing position with a frame that remains for the bonus. When a later blast reaches a frame, another grenade activates there; a grenade landing inside a frame causes a larger explosion. This chain can extend the feature, although no specific number of linked activations is assured.
Holy Hand Grenade 2 uses three colours to modify grenade events. Green prevents low-paying symbols from being revealed, purple increases SuperSpinner values and blue allows paylines to pay both ways. The effects become relevant through the coloured grenades or frames present in the feature.
Holy Hand Grenade 2 still requires the resulting arrangement to satisfy its win rules. A stronger multiplier or two-way evaluation can improve a qualifying payout without guaranteeing that one appears. Colour selection remains under the random feature logic.
Holy Hand Grenade 2 can enter Free the Goat after the required Butcher-marked symbols appear. The Bishop throws grenades at a building to expose caged goats and the awards connected to them. This event is resolved through reveals instead of standard payline combinations.
Holy Hand Grenade 2 does not let the player aim at a chosen cage or award. Starting the displayed action advances the feature according to its random result. Earlier rounds do not make one reveal more likely to occur next.
Holy Hand Grenade 2 runs at 94.10% RTP in the MGA configuration served by Wildz. That percentage is a theoretical return measured over a very large sample, not a session target. It produces a theoretical house edge of 5.90% before short-term variance.
Holy Hand Grenade 2 can be distributed with other return settings, so a figure from another site may not match the game loaded at Wildz. The information panel should be checked before real-money play. RTP does not identify when a grenade, bonus or high multiplier will land.
Holy Hand Grenade 2 carries a 9/10 very-high-volatility rating. Returns can arrive unevenly, and a session may contain long gaps between meaningful feature results. The expanding free spins and sequential multipliers support this high-variance structure.
Holy Hand Grenade 2 players should choose a CAD stake that allows for irregular outcomes without exceeding a personal limit. A run of losses does not increase the probability that the next round will pay. Each paid cycle is independently generated.
Holy Hand Grenade 2 can pay up to 30,000x the stake in its standard, non-progressive version. At a $0.20 wager, that multiple equals $6,000 before casino limits and applicable terms. The ceiling is associated with exceptional combinations of the game’s features.
Holy Hand Grenade 2 does not provide a controllable route to the maximum. Raising the bet changes the dollar value of a multiple but not the principle that results are random. Affordable session limits should not be based on reaching the advertised cap.
Holy Hand Grenade 2 play starts with a review of the paytable, active RTP and 26-line base format. After setting a permitted stake, press spin to begin one round and let the game settle line wins, SuperSpinners and grenade re-evaluations. The feature screens explain the coloured frames when the bonus is reached.
Holy Hand Grenade 2 should be played only by customers who meet the legal gambling age in their province or territory. Identity checks, payment methods and responsible-gambling controls depend on the casino’s terms and regulatory obligations. Feature availability can also vary by jurisdiction.
Yes, Holy Hand Grenade 2 appears in both Wildz device catalogues. Compatible phones and tablets display the same 5x4 base layout and 6x5 bonus structure with controls adjusted for the screen. The 26 and 52 fixed paylines remain part of the same mathematical game.
Holy Hand Grenade 2 mobile play requires a stable connection and supported browser. Device size does not affect the RTP, volatility or random feature triggers. Players should check the information screen after loading the game on their chosen device.
Yes, Holy Hand Grenade 2 has a Wildz demo mode using virtual credits. Free play shows how grenades, SuperSpinners, frames and the expanded bonus operate without creating cash winnings. It is useful for reading controls and rules before selecting real-money play.
Holy Hand Grenade 2 demo results remain random and do not predict paid outcomes. A feature seen frequently with virtual credits is not due to repeat after a deposit. Demo access should still be combined with age controls and responsible-gambling limits.
Holy Hand Grenade 2 is presented for Canadian adults through the Wildz catalogue under the operator’s applicable terms. Casino gambling rules are provincial, and the minimum legal age is 18 or 19 depending on the province or territory. Players should confirm the active game information and account conditions before staking.
Holy Hand Grenade 2 real-money play should be approached with a fixed spending limit suited to its 9/10 volatility. The demo can explain mechanics but cannot reduce the financial risk of paid play. Regulatory structures and verification processes differ across Canada.
Holy Hand Grenade 2 falls within provincial rather than federal casino regulation. Alberta’s regulated private iGaming market launched on 13 July 2026, with AGLC responsible for oversight and Alberta iGaming Corporation handling commercial agreements. Ontario uses a separate regulated model overseen by AGCO and iGaming Ontario.
Holy Hand Grenade 2 players elsewhere in Canada face minimum ages of 18 or 19, depending on local law. Casino terms can require identity and age verification before deposits or withdrawals are completed. Responsible-gambling controls should be used regardless of the provincial market structure.
| Province or territory | Legal Casino Gambling Age | Main Regulator | Market Structure |
|---|---|---|---|
| Alberta | 18+ | AGLC / Alberta iGaming Corporation | Regulated private iGaming market operating since 13 July 2026 |
| Ontario | 19+ | AGCO / iGaming Ontario | Regulated market open to registered operators |
| Quebec | 18+ | Régie des alcools, des courses et des jeux / Loto-Québec | Provincial Crown-corporation model for locally operated online casino gambling |
| British Columbia | 19+ | Gaming Policy and Enforcement Branch / BCLC | Provincial Crown-corporation model for locally operated online casino gambling |
| Manitoba | 18+ | Liquor, Gaming and Cannabis Authority / Manitoba Liquor & Lotteries | Provincial Crown-corporation model for locally operated online casino gambling |
| Other provinces and territories | 18+ or 19+ | Relevant provincial or territorial authority | Rules and locally regulated options vary by jurisdiction |
Min/Max Bet:
0.10 –
30.00
Volatility:
High
(9/10)
Platform:
Desktop & Mobile
Developer:
Print Studios
Game Type:
Slots