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Wildz Online Casino Canada
Wildz Online Casino Canada
Play Viking's Chess - The Conqueror's Game Now!

Play Viking’s Chess - The Conqueror’s Game in Canada

Viking’s Chess - The Conqueror’s Game builds its entire feature set around five marked squares on a 5x5 grid: the four corners, known as the Home Hotspots, and the centre, known as the King’s Hotspot. A wild that stops on a corner becomes a 2x multiplier wild and stays there; a wild that stops in the middle spreads wilds to the four positions around it. Everywhere else on the board, a wild simply substitutes.

Viking’s Chess - The Conqueror’s Game was developed by NetGaming, released in May 2021 and reaches Canadian players through Relax Gaming’s distribution. Clusters of at least 3 matching symbols pay in place of any payline, and a Gravalanche mechanic clears each paying group so replacements can drop in.

Viking’s Chess - The Conqueror’s Game Overview

Viking’s Chess - The Conqueror’s Game belongs to the cluster-pays category rather than the reel-and-payline format. Twenty-five positions are in play at once, and a win is any connected run of three or more identical symbols read horizontally or vertically. Because the board is scored as a whole, one arrangement can contain several distinct paying groups.

Viking’s Chess - The Conqueror’s Game separates itself from other cluster titles through the positional rule attached to wilds. The corner and centre squares are fixed for the life of the game, which makes the location of a wild as relevant as the fact of it appearing. That same rule carries into the bonus round, where corner wilds raise a multiplier that persists.

Viking’s Chess - The Conqueror’s Game Key Game Details

Viking’s Chess - The Conqueror’s Game has the following principal specifications:

  • Developer: NetGaming

  • Distribution: Relax Gaming

  • Release date: May 2021

  • Game category: Grid slot

  • Theme: Vikings

  • Playing area: 5x5 grid

  • Winning system: Cluster Pays

  • Minimum qualifying cluster: 3 matching symbols

  • Cascade mechanic: Gravalanche

  • Hotspot positions: 5 — four Home Hotspots and one King’s Hotspot

  • Home Hotspot wild: 2x multiplier, held in place

  • King’s Hotspot wild: spreads wilds to the four adjacent positions

  • Free Spins trigger: 3 or more wilds in hotspots

  • Free Spins multiplier: progressive, with no published ceiling

  • Maximum win potential: 3,443x stake

  • Default RTP: 95.45%

  • Volatility: High

  • Bet range: $0.20 to $50.00 per spin

  • Jackpot: None

  • Supported formats: Desktop and mobile

Viking’s Chess - The Conqueror’s Game is listed by Wildz with a default RTP of 95.45%, high volatility and maximum win potential of 3,443 times the wager. The precise configuration can vary between markets and operators, so the in-game information panel is the accurate source for the RTP and betting limits attached to the version being played.

How Does Viking’s Chess - The Conqueror’s Game Work?

Viking’s Chess - The Conqueror’s Game evaluates the whole board after each paid round and pays every connected run of three or more matching symbols. Those symbols are then cleared, and fresh symbols fall into the gaps they leave behind. The refilled board is evaluated again under the same rule.

Viking’s Chess - The Conqueror’s Game continues that loop until an arrangement holds no qualifying run, at which point the round ends and the next stake is required. A single wager can therefore produce one payout or a chain of them. The length of the chain is a product of the symbols the game generates and cannot be influenced by stake size or timing.

Viking’s Chess - The Conqueror’s Game Gravalanche Mechanic

Viking’s Chess - The Conqueror’s Game names its cascade the Gravalanche. When a group of three or more connected symbols has been paid, that group disappears and the positions it occupied are refilled from above, giving the board another chance to form a paying combination.

Viking’s Chess - The Conqueror’s Game does not take a second wager for anything that happens inside one of these sequences. Every refill is randomly generated, which means no betting pattern lengthens a chain and no board state makes the next refill more likely to pay.

Viking’s Chess - The Conqueror’s Game Hotspots

Viking’s Chess - The Conqueror’s Game marks 5 of its 25 squares as hotspots and gives each type a distinct effect. Wilds are the only symbol that reacts to them, so the same wild is worth a different amount depending on where it comes to rest. The positions never move between rounds.

Viking’s Chess - The Conqueror’s Game hands the placement of those wilds to its random number generation. The stake is the only setting a player chooses, and nothing about it makes a corner or the centre square more likely to be filled.

Viking’s Chess - The Conqueror’s Game Home Hotspots

Viking’s Chess - The Conqueror’s Game converts a wild landing in one of the four corners into a 2x multiplier wild that is held in place and doubles any combination it takes part in. More than one corner can be occupied at the same time, and multipliers from separate corners combine instead of overriding one another.

Viking’s Chess - The Conqueror’s Game keeps these effects inside its programmed feature set. Players cannot direct a wild towards a corner, and the number of corners filled in any round is determined by the game rather than by the player.

Viking’s Chess - The Conqueror’s Game King’s Hotspot

Viking’s Chess - The Conqueror’s Game gives the central square, the King’s Hotspot, a spreading effect instead of a multiplier. A wild that lands there turns the positions directly above, below, to the left and to the right into wilds as well, and those wilds are held in place — a single symbol becoming a cross of five across the middle of the board.

Viking’s Chess - The Conqueror’s Game applies the spread automatically whenever the condition is met, with no choice involved. The resulting cluster of wilds does not alter the odds of the symbols that arrive on the next refill.

Viking’s Chess - The Conqueror’s Game Free Spins

Viking’s Chess - The Conqueror’s Game triggers its bonus round when 3 or more wilds occupy hotspots simultaneously. No additional stake is deducted for the round, and the hotspot rules from the base game stay active throughout it.

Viking’s Chess - The Conqueror’s Game adds a progressive multiplier to the feature, and each further wild reaching a Home Hotspot raises that multiplier for the rest of the round rather than for a single spin. NetGaming publishes neither a ceiling for the multiplier nor a fixed count of bonus spins, so those details should be read from the in-game panel. Whether the multiplier climbs at all depends on the randomly generated results.

Viking’s Chess - The Conqueror’s Game RTP

Viking’s Chess - The Conqueror’s Game is listed with a default theoretical RTP of 95.45% at Wildz. The figure is below the level commonly quoted for recent video slots, and it should be read as a long-run calculation across a very large number of rounds rather than an expectation for one session.

Viking’s Chess - The Conqueror’s Game can be supplied with a different permitted RTP setting by another operator or in another market. The information menu inside the version being played gives the percentage that actually applies.

Viking’s Chess - The Conqueror’s Game Volatility

Viking’s Chess - The Conqueror’s Game is listed by Wildz as a high-volatility slot. The distribution behind that rating allows long stretches with little return alongside occasional larger sequences, most of which depend on the hotspot multipliers being in place.

Viking’s Chess - The Conqueror’s Game volatility says how outcomes are spread, not when any of them will occur. A series of losing rounds does not make a large result more likely on the round that follows.

Viking’s Chess - The Conqueror’s Game Maximum Win

Viking’s Chess - The Conqueror’s Game has a published maximum of 3,443x the total stake in its standard configuration. At a $1 wager that corresponds to a theoretical upper limit of $3,443, before any separate operator limits are taken into account.

Viking’s Chess - The Conqueror’s Game requires a very unusual sequence of events to approach that number, in practice an extended Gravalanche chain inside the bonus round with the progressive multiplier already raised. The maximum describes the mathematical ceiling of the game and not a typical outcome.

How to Play Viking’s Chess - The Conqueror’s Game in Canada

Viking’s Chess - The Conqueror’s Game can be opened at Wildz Canada once an account has been registered and the required age and identity checks are complete. A player reads the rules and paytable, chooses a stake between $0.20 and $50.00 and starts a round; each paid round produces a board that the game then evaluates, clears and refills.

Viking’s Chess - The Conqueror’s Game players in Canada should confirm the RTP, the betting limits and the feature rules in the version they open before committing real money. Canada sets no federal online slot stake cap, so the limits that apply are the ones set by the game and by the operator’s own account controls.

Can You Play Viking’s Chess - The Conqueror’s Game on Mobile?

Yes, Viking’s Chess - The Conqueror’s Game runs on compatible smartphones and tablets. Wildz carries the title in both its desktop and mobile catalogues, and the HTML5 build keeps the 5x5 board, the Gravalanche refills and all five hotspots on smaller screens.

Viking’s Chess - The Conqueror’s Game normally opens directly in a supported mobile browser with no separate app or download required. Device age, browser version and connection quality can still affect how smoothly the cascades render.

Can You Play Viking’s Chess - The Conqueror’s Game for Free?

Yes, Viking’s Chess - The Conqueror’s Game can be played for free in demo mode at Wildz Canada. The demo uses virtual credits, so the cluster evaluation, the Gravalanche refills, the corner multipliers and the central spread can all be examined without a real-money stake.

Viking’s Chess - The Conqueror’s Game demo results cannot be withdrawn, because the rounds are settled in virtual credits rather than deposited funds. The demo is most useful for learning how the five hotspots change the value of a wild before switching to real-money play.

Viking’s Chess - The Conqueror’s Game in Canada

Viking’s Chess - The Conqueror’s Game is part of the Wildz Canada catalogue and can be played in demo mode or for real money by eligible account holders. The game is offered in the same configuration Wildz lists, with a 95.45% default RTP and a 3,443x maximum.

Viking’s Chess - The Conqueror’s Game players should meet the legal gambling age that applies where they are located and complete the operator’s verification requirements before depositing. Online casino regulation in Canada is set province by province rather than federally, so the rules a player is subject to are the ones in force in their own province or territory.

Canadian Rules for Viking’s Chess - The Conqueror’s Game

Viking’s Chess - The Conqueror’s Game real-money play in Canada is governed provincially rather than through a single national licensing system. Alberta operates a regulated private iGaming market under the AGLC and the Alberta iGaming Corporation, which launched on 13 July 2026 and sets the minimum age at 18. Most other provinces and territories have no equivalent online casino licensing regime of their own.

Viking’s Chess - The Conqueror’s Game players elsewhere in Canada face a minimum age of 18 or 19 depending on the province, and play generally runs through internationally licensed operators subject to those operators’ own terms. Age and identity verification is standard practice before real-money play is enabled.

Province or territoryLegal Casino Gambling AgeMain RegulatorMarket Structure
Alberta18+AGLC / Alberta iGaming CorporationRegulated private iGaming market launched 13 July 2026
Ontario19+AGCO / iGaming OntarioClosed regulated market open to registered operators only
British Columbia19+BCLCProvincial online casino operated by the provincial corporation
Quebec18+Loto-QuébecProvincial online casino operated by the provincial corporation
Other provinces and territories18 or 19 depending on the provinceProvincial lottery corporationsNo provincial online casino licensing regime; play runs through internationally licensed operators

Viking’s Chess - The Conqueror’s Game players should treat the table above as regulatory context rather than a guide to any single operator. Ages, regulators and market structures change as provinces revise their frameworks, so the current provincial rules and the casino’s own terms should both be checked before real money is used.

FAQs

How does Viking's Chess - The Conqueror's Game work?

Viking's Chess - The Conqueror's Game scores the whole 5x5 board after each stake and pays every run of at least 3 identical symbols. Those symbols are then removed, fresh ones fall into the gaps they leave, and the refilled board is evaluated again under the same rule.

What is the RTP of Viking's Chess - The Conqueror's Game?

Wildz lists Viking's Chess - The Conqueror's Game at a default RTP of 95.45%. That is lower than most recent video slots, and it describes the return calculated over a very large number of rounds rather than what a single Canadian session should be expected to deliver.

Can you play Viking's Chess - The Conqueror's Game on mobile?

Yes. The game is carried in both the desktop and mobile catalogues at Wildz Canada, and its HTML5 build preserves the grid, the cascades and the five hotspot squares on phones and tablets. No separate app or download is required to open it.

Can you play Viking's Chess - The Conqueror's Game for free?

Yes, demo mode is available at Wildz Canada and settles rounds in virtual credits. It is the practical way to see how the 2x corner multipliers and the central spread behave. Winnings from demo play cannot be withdrawn, because no deposited funds are staked.

Min/Max Bet: 0.20 – 50.00
Volatility: High (8/10)
Platform: Desktop & Mobile
Developer: Net Gaming
Game Type: Slots

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