Vikings Go To Olympus Wild Fight continues Yggdrasil’s Vikings series by sending four Norse warriors into feature battles against Poseidon and Zeus. Released on 24 April 2025, the slot presents 5 reels, 4 rows and 25 fixed paylines. Wild Fight Respins, Rage collection and RushingWilds determine how Sticky Wilds enter and develop.
Vikings Go To Olympus Wild Fight pays line wins when at least three matching symbols connect from the first reel across adjacent positions. The Viking characters are the premium symbols, with weapon icons below them in the paytable. Scatters activate different features according to whether one, two or at least three land.
Vikings Go To Olympus Wild Fight uses Poseidon for base-game Respins and Zeus throughout the Free Spins round. A Viking that wins a programmed Wild Fight changes into a Sticky Wild for the relevant feature. Fight outcomes remain random, so the player cannot select a winning character.
Vikings Go To Olympus Wild Fight carries a Wildz-listed RTP of 94.00% and volatility of 7/10. Yggdrasil specifies a maximum of 6,000x the stake and a 0.10-to-100-credit betting range, with the displayed currency depending on the casino configuration. The in-game information screen confirms the conditions applying to the current version.
Vikings Go To Olympus Wild Fight charges the selected stake once for each standard spin and then assesses all 25 paylines. Regular wins need three or more matching icons from reel one, while Wilds substitute for eligible paying symbols. Scatter counts direct the game into Respins or Free Spins rather than paying as an ordinary line.
Vikings Go To Olympus Wild Fight starts a standard Wild Fight Respin from exactly one Scatter and a multiplier version from exactly two. Three, four or five Scatters instead award the Free Spins feature. Repeating a preferred wager pattern has no effect on which trigger is generated.
Vikings Go To Olympus Wild Fight makes the Vikings on the triggering grid fight Poseidon after exactly 1 Scatter lands. Successful fighters become Sticky Wilds for one Respin, and the original layout’s wins are paid before that Respin. Other Viking symbols remain unchanged when they lose.
Vikings Go To Olympus Wild Fight adds a 2x multiplier to successful Sticky Wilds when the trigger contains exactly 2 Scatters. The multiplier is used on a payline only when its Wild contributes to that winning combination. Neither the location nor the result of a Wild Fight is under player control.
Vikings Go To Olympus Wild Fight builds separate Rage meters for its Viking characters as collection values appear in the base game. Filling a meter makes that Viking Berzerk for the next Free Spins session. Berzerk status means the character wins every Wild Fight during that bonus.
Vikings Go To Olympus Wild Fight also links a full Rage meter with a higher chance of triggering Free Spins. This mechanic tracks progress within the programmed game and does not promise that the feature will begin on a specific spin. Rage accumulation cannot make a cash return certain.
Vikings Go To Olympus Wild Fight begins Free Spins with 6 rounds from 3 Scatters, 8 from 4 or 10 from 5. Zeus conducts a Wild Fight on every bonus spin, and winning Vikings change into Sticky Wilds. Those Wilds remain on the grid until the feature ends.
Vikings Go To Olympus Wild Fight activates RushingWilds when another Sticky Wild joins the bonus. Existing Sticky Wilds each receive +1 multiplier, while a Scatter landing during the feature adds 1 spin. Persistent multipliers expand the possible line values but cannot ensure that a payable combination forms.
Vikings Go To Olympus Wild Fight returns 94.00% over its long-run mathematical model in the Wildz MGA build. RTP is calculated across extensive play and cannot be used as a session target. Individual results can differ substantially from the percentage.
Vikings Go To Olympus Wild Fight may be distributed with alternative RTP settings in other jurisdictions or casinos. Canadian players should read the game panel rather than relying on a figure from another site. A larger stake increases dollar exposure without changing the configured return percentage.
Vikings Go To Olympus Wild Fight has a platform volatility rating of 7/10, classified as high. The balance can therefore move unevenly as smaller results and feature rounds occur at irregular intervals. The rating describes distribution, not the probability of winning the next spin.
Vikings Go To Olympus Wild Fight suits a cautious staking plan because no one knows when a Wild Fight or Free Spins round will arrive. A sequence of losses does not make a larger result overdue. Players can use account limits to control spending and session time.
Vikings Go To Olympus Wild Fight caps its published win potential at 6,000x the stake. Sticky Wild placement and RushingWilds multipliers can contribute toward large payline totals within that ceiling. The award is fixed to the wager and is not a progressive jackpot.
Vikings Go To Olympus Wild Fight does not make the maximum result more likely when the stake is raised. The multiplier ceiling is a technical limit rather than an average or typical payment. Feature access, including a purchased bonus where permitted, cannot guarantee the top outcome.
Vikings Go To Olympus Wild Fight is played by selecting an affordable stake, reviewing the paytable and starting a spin. The interface shows the cost, current balance and feature rules before further rounds are requested. Canadian players should set account limits that match their personal entertainment budget.
Vikings Go To Olympus Wild Fight includes 7 Buy Bonus options priced between 40x and 390x the base stake where local rules permit them. Each option changes entry conditions but does not guarantee a profitable Free Spins result. Normal play can reach the same bonus through three or more Scatters.
Yes, Vikings Go To Olympus Wild Fight supports compatible smartphones and tablets. Its 5x4 display, Rage meters and Sticky Wild positions are presented through the mobile casino interface. The same payline and Scatter rules apply on desktop and mobile.
Vikings Go To Olympus Wild Fight requires a reliable connection so the completed game state can be displayed correctly. Network speed cannot improve the random result that the game generates. Players remain responsible for their account controls and real-money stake on every device.
Yes, Vikings Go To Olympus Wild Fight is available in demo mode at Wildz with virtual credits. The free version lets players inspect Wild Fight Respins, the 2x multiplier Respin and RushingWilds without risking Canadian dollars. Demo balances and wins have no cash value.
Vikings Go To Olympus Wild Fight demo outcomes do not forecast what will happen in real-money mode. The same visible feature rules can be studied, but each later spin is independently generated. Players should switch to cash play only after setting a budget they can afford to lose.
Vikings Go To Olympus Wild Fight is framed by provincial gambling rules rather than one national online-casino licensing system. Alberta’s regulated private iGaming market launched on 13 July 2026, with AGLC acting as regulator and the Alberta iGaming Corporation overseeing the market. The minimum age there is 18.
Vikings Go To Olympus Wild Fight players elsewhere in Canada face provincial age and operator requirements that can differ. Ontario’s regulated market requires operators to be registered and limits online gambling to customers aged 19 or older. Players should verify the operator and terms applying in their own province before depositing.
Vikings Go To Olympus Wild Fight real-money access is governed at provincial and territorial level. Alberta uses AGLC regulation and AiGC market oversight, while Ontario operates through AGCO and iGaming Ontario. The required age is generally 18 or 19, depending on the province.
Vikings Go To Olympus Wild Fight accounts can require identity, age and location checks before deposits or play. Responsible-gambling tools may include deposit, loss and time limits as well as self-exclusion. Players should use the regulator’s public information to confirm an operator’s status.
| Area | Canadian Rule |
|---|---|
| Alberta minimum age | 18+ |
| Alberta market | Regulated private iGaming market launched 13 July 2026 |
| Alberta regulator / conduct body | AGLC / Alberta iGaming Corporation |
| Ontario minimum age | 19+ |
| Ontario regulator / conduct body | AGCO / iGaming Ontario |
| Other provinces and territories | Minimum age and online-gambling structure vary by jurisdiction |
| Identity and location checks | May be required under the operator’s regulatory duties and terms |
| Responsible gambling | Use deposit, spend and time controls where provided |
Min/Max Bet:
0.10 –
100.00
Volatility:
High
(7/10)
Platform:
Desktop & Mobile
Developer:
Yggdrasil
Game Type:
Slots