Curse of the Werewolf Megaways is a Pragmatic Play horror slot released on 3 September 2020, set in a village terrorised by werewolves. The game applies the Megaways engine across six reels that each hold between two and six symbols, producing anywhere from 64 to 46,656 ways to win on a single spin. Mystery Symbols, two randomly triggered spin modifiers and a Free Spins round that can be extended while it runs give the title a listed ceiling of 40,976x the stake.
Curse of the Werewolf Megaways presents a six-reel layout in which every reel can display between two and six symbols on any given spin. The number of ways to win is recalculated each spin as a result, ranging from 64 ways at the narrowest configuration to 46,656 ways when all six reels run at full height. Matching symbols pay from the leftmost reel rightwards across adjacent reels rather than along a fixed set of lines.
Curse of the Werewolf Megaways surrounds that variable grid with base-game modifiers and a bonus round whose length is not fixed at the point it triggers. Wildz lists the game with an RTP of 94.50%, very high volatility and a maximum win of 40,976x the stake. The horror theme carries through a symbol set that pairs card ranks with village characters alongside two wolf symbols, which behave differently in the base game and in the bonus.
Curse of the Werewolf Megaways has the following principal specifications:
Developer: Pragmatic Play
Release date: 3 September 2020
Game category: Video slot
Theme: Horror
Playing area: 6 reels, 2 to 6 symbols per reel
Winning system: Megaways
Ways to win: 64 to 46,656
Main mechanics: Mystery Symbols, Super Spins, Guaranteed Win Spins and Free Spins
Free Spins trigger: 3 or more bonus symbols
Free Spins awarded: 8 for three bonus symbols, rising to 15 for six
Bonus buy: 100x the bet where local rules allow it
Maximum win: 40,976x the stake
RTP as listed by Wildz: 94.50%
Volatility: Very high
Bet range: 0.10 to 100 per spin
Supported formats: Desktop and mobile
Curse of the Werewolf Megaways is listed by Wildz with a default RTP of 94.50%, very high volatility and a maximum win of 40,976x the wager. The mathematical configuration can vary by market, which makes the in-game information panel the relevant source for the RTP and betting conditions attached to the version actually loaded.
Curse of the Werewolf Megaways resolves a spin by first setting the height of each reel, then evaluating symbol matches from the leftmost reel rightwards. A win requires the same symbol to land on consecutive reels beginning at reel one, and the amount paid depends on how many positions that symbol occupies. Because reel heights change from spin to spin, an identical stake buys a different number of ways each time.
Curse of the Werewolf Megaways charges nothing extra for the ways created by a taller grid, since the ways count is a product of the spin rather than of the wager. A spin that opens all 46,656 ways carries no guarantee of a return, and reel heights are set by the game’s random number generator rather than by stake size, session length or previous results.
Curse of the Werewolf Megaways uses the Megaways engine to vary its reel heights on every spin. Each of the six reels can show two, three, four, five or six symbols, and the total ways figure is the product of those six heights. Six reels of two symbols produce the floor of 64 ways, while six reels at full height produce the ceiling of 46,656 ways.
Curse of the Werewolf Megaways links payout size to symbol count as well as to symbol value, so a wide grid can raise the value of a single matching run. The engine cannot be steered towards taller reels: the configuration is drawn at random on each spin, and a sequence of narrow grids does not make a wide one more likely on the next.
Curse of the Werewolf Megaways places Mystery Symbols on the reels during the base game, where they arrive as a group rather than one at a time. Once the reels have stopped, every Mystery Symbol in view reveals the same randomly selected paying symbol. A large group revealing a high-value character can therefore create a matching run across several reels at once.
Curse of the Werewolf Megaways determines both the number of Mystery Symbols and the symbol they become at random. The reveal is a single draw applied to all of them, so the mechanic can turn an unpromising grid into a substantial win or into nothing at all, and no betting pattern influences which symbol is selected.
Curse of the Werewolf Megaways carries two randomly triggered modifiers that alter a spin before it is evaluated. Super Spins fill the reels with stacks of high-value symbols, raising the likelihood that a single character occupies multiple positions across the grid. Guaranteed Win Spins ensure that the spin in question returns a win on at least one way.
Curse of the Werewolf Megaways applies both modifiers without an additional wager and without player input. A Guaranteed Win Spin promises a return rather than a large one, since the amount still depends on which symbols land, and neither modifier can be requested or made more likely by adjusting the stake.
Curse of the Werewolf Megaways opens its bonus round when three or more bonus symbols land on the same spin. Three bonus symbols award 8 Free Spins and six award 15 Free Spins, with the counts for four and five bonus symbols falling between those two figures. The round is played on the same variable-height reels as the base game.
Curse of the Werewolf Megaways can extend the round while it is in progress. Landing two bonus symbols during Free Spins adds 2 extra spins and landing six adds 10, so the bonus can run considerably longer than its opening award suggests. Extending the round depends entirely on the symbols that land, and the bonus ends once the spin counter reaches zero.
Curse of the Werewolf Megaways introduces an additional wolf symbol that appears only during Free Spins. Each time it lands it removes lives from the high-value character symbols, which each begin the round with 5 lives. A character whose five lives have all been removed is replaced by a wild symbol for the remainder of the round, and that replacement awards one extra spin.
Curse of the Werewolf Megaways carries this progress across the whole bonus round rather than resetting it each spin, so lives removed early continue to count. Whether the wolf lands, and which characters it targets, is decided by the game rather than by the player, and clearing a character’s lives is not an outcome a particular stake or spin count can secure.
Curse of the Werewolf Megaways carries a theoretical RTP of 94.50% as listed by Wildz. The figure describes a calculated long-term return measured across a very large volume of wagering rather than the expected outcome of a single session, and it sits below the level commonly seen on modern video slots.
Curse of the Werewolf Megaways is supplied in more than one certified mathematical configuration, so the percentage attached to a given version can vary by operator and by market. The game information panel inside the version being played is therefore the authoritative source for its RTP before any real-money wager is placed.
Curse of the Werewolf Megaways is rated very high volatility in the Wildz catalogue. Its mathematics concentrate value in infrequent outcomes, which in practice means extended sequences of small or empty returns can sit between the occasional large one.
Curse of the Werewolf Megaways volatility describes how payouts are distributed rather than when they will arrive. A run of losing spins does not increase the probability that a large result must follow, and the rating is an input to stake and budget decisions rather than a predictor of the next spin.
Curse of the Werewolf Megaways has a maximum win of 40,976x the total stake. A qualifying £1 spin would therefore correspond to a theoretical upper limit of £40,976 before any separate operator restriction was applied.
Curse of the Werewolf Megaways requires an exceptional sequence of events to approach that ceiling, typically a long bonus round in which repeated wide grids and cleared character symbols coincide. The figure should be read as the technical limit of the game’s mathematics and not as a representative outcome of ordinary play.
Curse of the Werewolf Megaways can be played in the United Kingdom through an online casino that holds the appropriate Gambling Commission licence and carries the Pragmatic Play title. After account registration and age verification, a player can open the game, read the paytable, select a permitted stake and start a spin.
Curse of the Werewolf Megaways stakes in Great Britain are subject to the statutory online slot limits. Players aged 18 to 24 can stake no more than £2 per game cycle, while customers aged 25 and over have a £5 maximum, limits that have applied since 21 May 2025 and 9 April 2025 respectively. The game’s 100x bonus buy is not available at Great Britain-licensed operators, because the Gambling Commission has prohibited the purchase of slot features since 31 October 2021.
Yes, Curse of the Werewolf Megaways runs on compatible smartphones and tablets. Pragmatic Play built the title for both desktop and mobile, and the six-reel Megaways grid rescales to smaller portrait and landscape displays without removing features.
Curse of the Werewolf Megaways is normally opened directly in a supported mobile browser rather than through a downloaded application. The same age-verification, licensing and stake-limit requirements apply when the game is accessed from a phone as when it is accessed from a desktop computer.
Yes, Curse of the Werewolf Megaways has a free demo version that uses virtual credits instead of real-money stakes. The demo runs the full feature set, so the variable ways, Mystery Symbols, spin modifiers and Free Spins round can all be observed without a wager being placed.
Curse of the Werewolf Megaways demo results cannot be withdrawn, because each round is settled in virtual credits rather than deposited funds. Free-play access at a British licensed operator remains subject to age protection, as Gambling Commission rules require licensees to verify age before giving customers access to free-to-play versions of gambling games.
Curse of the Werewolf Megaways can be offered to United Kingdom players by online casinos that hold the appropriate Gambling Commission licence and carry the Pragmatic Play catalogue. British customers must be at least 18 years old, complete the required verification procedures and remain within the statutory online slot stake limits.
Curse of the Werewolf Megaways is listed on Wildz internationally, but Wildz states that visitors from the United Kingdom are redirected to partner casinos. UK players should therefore use the Gambling Commission public register to confirm that the casino they ultimately use is authorised for the British market, rather than assuming that the international Wildz platform itself accepts UK registrations.
Curse of the Werewolf Megaways real-money play in the United Kingdom falls within the regulatory system supervised by the Gambling Commission. Operators serving customers in England, Scotland and Wales must hold the appropriate licence, and the Commission maintains a public register where a gambling business can be checked before any deposit is made.
Curse of the Werewolf Megaways players must be 18 or older to gamble online in the United Kingdom. Licensed operators are required to verify customer identity and age before gambling is permitted, with the minimum verification information covering name, address and date of birth.
| Area | United Kingdom Rule |
|---|---|
| Minimum online gambling age | 18+ |
| Main regulator | Gambling Commission |
| Online casino licensing | Operators serving Great Britain must hold the appropriate Gambling Commission licence |
| Identity checks | Name, address and date of birth must be verified before gambling |
| Maximum online slot stake, ages 18–24 | £2 per game cycle |
| Maximum online slot stake, ages 25+ | £5 per game cycle |
| Purchase of slot features | Prohibited at Great Britain-licensed operators since 31 October 2021 |
| Free demo access at licensed operators | Age verification is required before access to free-to-play gambling games |
| Wildz status for UK visitors | Wildz states that UK visitors are redirected to partner casinos |
Curse of the Werewolf Megaways players should also distinguish Great Britain from the United Kingdom as a whole when interpreting these rules. The Gambling Commission regulates gambling in England, Scotland and Wales under the Gambling Act 2005, while Northern Ireland operates under a separate legal framework.
Curse of the Werewolf Megaways sets the height of each of its six reels on every spin, giving between 64 and 46,656 ways to win. Matching symbols pay from the leftmost reel rightwards across consecutive reels, and the payout rises with the number of positions that symbol occupies.
Curse of the Werewolf Megaways carries a theoretical RTP of 94.50% as listed by Wildz, which sits below the level commonly seen on modern video slots. The game is supplied in more than one certified configuration, so the in-game information panel confirms the percentage for the version loaded.
Yes. Pragmatic Play built Curse of the Werewolf Megaways for both desktop and mobile, and the six-reel Megaways grid rescales for smartphones and tablets without removing features. The game opens in a supported mobile browser, under the same age-verification and licensing requirements as on desktop.
Yes. Curse of the Werewolf Megaways has a free demo that stakes virtual credits instead of real money, running the full feature set including Mystery Symbols and the Free Spins round. Demo results cannot be withdrawn, because each round is settled in virtual credits.
Min/Max Bet:
€
0.10 –
100.00
Volatility:
High
(10/10)
Platform:
Desktop & Mobile
Developer:
Pragmatic Play
Game Type:
Slots