Army of Ares builds its pokies action around Wrath symbols that can convert an entire reel into a multiplier Wild. The Hacksaw Gaming release from 4 December 2025 uses a 5x4 format, 14 fixed paylines and three bonus levels triggered by three, four or five FS scatters. Wildz lists the game at 94.34% RTP with high 8/10 volatility.
Army of Ares forms standard wins with three or more matching symbols across adjacent reels, beginning from the first reel. Four rows and five reels provide the display for 14 fixed paylines. Regular Wilds substitute for paying icons where the paytable allows.
Army of Ares gives the base game a multiplier route through Wrath Reels before branching into Fear and Flame, Wrath and Ruin and Ares Ascends. These features use guaranteed elements only where the rules specify them, such as one Wrath Reel per Fear and Flame spin. The remaining symbols and values are randomly generated and cannot be chosen by the player.
Army of Ares has a 94.34% Wildz RTP, an 8/10 volatility score and a maximum of 15,000x stake. The game is not linked to a progressive jackpot, so the cap comes entirely from its payline and feature maths. The active information screen should be checked because another operator or market may load a different configuration.
Army of Ares deducts the selected stake when a new paid spin starts and then evaluates the stopped reels. Matching symbols need to run from left to right over at least three consecutive reels on one of the 14 lines. Any contributing Wild or feature multiplier is applied according to the game’s sequence.
Army of Ares treats every round as a fresh random event. Wrath Reels can add Wilds and multipliers, but their appearance is not influenced by the length of the session. A higher stake changes the New Zealand dollar value of a multiplier result without improving its probability.
Army of Ares expands a Wrath scatter into a full-reel Wild when it lands. The transformed reel carries a multiplier from 2x to 300x and can place 0 to 5 Wilds at random positions on the remaining grid. When more than one Wrath Reel helps the same win, the displayed values are added before application.
Army of Ares restricts each reel to one Wrath symbol, and an FS scatter cannot land on that reel in the same spin. Expanded reels and extra Wilds substitute for ordinary paying symbols. The mechanic can alter a payline result, but the player cannot control the reel, added positions or multiplier value.
Army of Ares starts Fear and Flame with 3 FS scatters and supplies 10 free spins. Every spin guarantees at least one Wrath Reel, while each extra Wild placed by that reel receives a separate 2x to 100x multiplier. All contributing Wild and Wrath Reel values are added in the order defined by the game.
Army of Ares does not allow new FS scatters to land during Fear and Flame. The round therefore has a fixed starting allocation rather than a scatter retrigger rule. Guaranteed Wrath activity does not guarantee that a spin will connect on a winning payline.
Army of Ares uses 4 FS scatters to unlock Wrath and Ruin with 3 refilling lives. A Disc Multiplier or Battle Horse restores the meter to three, and each of the five reel multipliers starts at 1x. Only the feature’s dead symbols, discs and horses appear on its grid.
Army of Ares applies Green Discs as additions from 1x to 100x and Red Discs as multipliers from 2x to 10x, with Epic symbols changing all reels at once. Battle Horses collect above individual reels and later multiply those reel values by 2x to 50x before the final addition. The life resets may prolong the feature, but no previous miss guarantees a new qualifying symbol.
Army of Ares opens Ares Ascends when 5 FS scatters land in a single base spin. This hidden mode uses the same three-life engine as Wrath and Ruin. Its first state contains a complete grid of Disc Multipliers and 1 guaranteed Battle Horse.
Army of Ares begins Ares Ascends with more multiplier material already present, but all revealed values still follow the random game rules. Later discs, horses and resets are not assured by the opening grid. The feature can approach the game’s upper range without promising the 15,000x maximum.
Army of Ares is configured at 94.34% RTP for the Wildz MGA version. The percentage is calculated over an extensive theoretical sample and should not be read as a session-level repayment rate. A short sequence of pokies rounds can return materially more or less.
Army of Ares has other published mathematical versions outside the Wildz catalogue. The percentage shown inside the loaded game is therefore more relevant than a generic review figure. RTP also provides no timetable for scatters, multiplier Wilds or life resets.
Army of Ares receives a high 8/10 volatility rating from Wildz. The profile favours uneven results, with feature rounds and multiplier combinations accounting for a significant share of the potential. Ordinary spins may consequently produce limited returns between stronger events.
Army of Ares volatility does not mean that a bonus becomes overdue. Each spin remains random even after a lengthy sequence without Fear and Flame or Wrath and Ruin. Lowering the stake can reduce money at risk per game cycle, but it cannot smooth the programmed outcome distribution.
Army of Ares caps a single game result at 15,000x the stake. No network jackpot sits above that amount because the title’s jackpot classification is none. The maximum can only be reached through a randomly generated result that meets the paytable and feature conditions.
Army of Ares supports high multiplier combinations through Wrath Reels, Disc changes and collected Battle Horses. Those ingredients explain the ceiling but offer no promise that ordinary play will approach it. The cash amount scales with the stake, while the chance of the underlying multiplier does not.
Army of Ares begins with a stake choice and a review of the paytable and active RTP. A spin then resolves the 14 paylines and any Wrath or scatter mechanics. Players should use deposit and time limits that suit their budget before moving into real-money online pokies.
Army of Ares offers two FeatureSpins settings at 3x and 60x and direct bonus entries at 100x and 200x where allowed. Paying for a modified spin or feature changes access and cost rather than guaranteeing a return. The normal bonus triggers remain random when those optional controls are not used.
Yes, Army of Ares works on compatible mobile devices and tablets. The interface resizes the reel set and controls for touch screens while preserving all 14 fixed paylines. Fear and Flame, Wrath and Ruin and Ares Ascends retain their desktop rules.
Army of Ares mobile outcomes use the same RTP and volatility as the corresponding loaded desktop version. Network speed can affect display performance but cannot alter the completed random result. Account history should be checked if a connection interruption hides the end of a round.
Yes, Army of Ares can be opened in free demo mode at Wildz New Zealand. Virtual credits allow players to inspect the paylines, Wrath Reel additions and bonus interfaces without wagering deposited funds. Demo wins cannot be withdrawn or converted into cash.
Army of Ares free play is useful for learning controls rather than estimating future returns. A favourable or unfavourable demo sequence has no effect on later real-money rounds. Players should set a separate cash budget if they decide to change modes.
Army of Ares is included in the Wildz New Zealand desktop and mobile catalogue. Eligible customers can access the Hacksaw Gaming title subject to account terms, identity checks and the rules applying to online casino gambling. The title’s listed Wildz values remain 94.34% RTP and 8/10 volatility.
Army of Ares is offered while New Zealand’s online casino framework moves through a statutory transition. The Online Casino Gambling Act 2026 came into force on 1 May 2026, and licensing is expected to begin from early 2027. Operators serving customers before commencement can continue under the transitional provisions until 1 December 2026, subject to the Act.
Army of Ares real-money play falls within the framework administered by the Department of Internal Affairs. The new Act introduces licensing, safety and operator obligations in stages rather than switching immediately to the final market. Up to 15 online casinos can obtain the right to apply for a licence through the new process.
Army of Ares online casino customers must be at least 18 years old. Operators must take reasonable steps to verify age and comply with the applicable player-protection requirements. Current terms should be reviewed while the transitional period remains in effect.
| Country | Legal Online Casino Gambling Age | Main Authority | Market Structure |
|---|---|---|---|
| New Zealand | 18+ | Department of Internal Affairs | Online Casino Gambling Act 2026 in force from 1 May 2026; transition for pre-existing operators until 1 December 2026; licensing expected from early 2027 |
Min/Max Bet:
0.10 –
100.00
Volatility:
High
(8/10)
Platform:
Desktop & Mobile
Developer:
Hacksaw Gaming
Game Type:
Pokies