Coin Strike 2: Hold and Win centres its pokies action on coins placed across a 3x4 grid. Coin Strike 2: Hold and Win uses 8 fixed paylines, but its defining results come from middle-reel collectors interacting with award coins on the outer reels. Coin Strike 2: Hold and Win was released by Playson on 24 July 2025.
Coin Strike 2: Hold and Win builds its main feature around Bonus Coins, Strike Coins and Super Strike Coins. Coin Strike 2: Hold and Win gives the Super Strike symbol access to the extra Strike Boost mechanic. Coin Strike 2: Hold and Win can use that boost to apply a multiplier, add coins or attach a fixed jackpot.
Coin Strike 2: Hold and Win starts its Hold and Win round with 3 respins and renews the counter after every new special coin. Coin Strike 2: Hold and Win also contains the random Pile of Gold feature and three optional paid feature modes where allowed. Coin Strike 2: Hold and Win has a maximum programmed award of 15,000x the total bet.
Coin Strike 2: Hold and Win is shown by Wildz with 95.65% RTP and medium volatility of 6/10. Coin Strike 2: Hold and Win settings may vary when the title is supplied through another build, so the opened game’s information panel should be checked. Coin Strike 2: Hold and Win uses fixed jackpot multiples and does not have a progressive prize pool.
Coin Strike 2: Hold and Win pays qualifying combinations from left to right across its 8 fixed lines. Coin Strike 2: Hold and Win records the highest win on each payline. Coin Strike 2: Hold and Win allows the Wild to replace ordinary fruit and bar symbols while keeping Bonus, Strike and Super Strike Coins separate.
Coin Strike 2: Hold and Win displays Bonus Coin values of 1x, 2x, 3x, 5x, 7x, 10x or 15x. Coin Strike 2: Hold and Win requires a collector on reel 2 to take the values shown on the outer reels. Coin Strike 2: Hold and Win chooses all symbols through random game logic, not through patterns in previous rounds.
Coin Strike 2: Hold and Win activates Collect when a Strike-type coin and at least one Bonus Coin are visible together. Coin Strike 2: Hold and Win gathers every displayed Bonus and jackpot value. Coin Strike 2: Hold and Win sends that sum to the current base spin or the accumulated Bonus Game total.
Coin Strike 2: Hold and Win gives the Super Strike Coin an additional ability during bonus respins. Coin Strike 2: Hold and Win lets it collect values shown on Strike and other Super Strike Coins landing in the same round. Coin Strike 2: Hold and Win offers no control over the timing, number or value of the collected symbols.
Coin Strike 2: Hold and Win can launch Strike Boost from a Super Strike Coin. Coin Strike 2: Hold and Win may award a multiplier of 2x, 3x, 5x, 7x or 10x on that coin. Coin Strike 2: Hold and Win may instead add 2, 3 or 5 Bonus Coins or award a random fixed jackpot.
Coin Strike 2: Hold and Win selects one of those results as part of the random feature process. Coin Strike 2: Hold and Win does not activate Strike Boost on every Super Strike appearance. Coin Strike 2: Hold and Win cannot be directed towards a preferred boost by changing spin speed or bet size.
Coin Strike 2: Hold and Win needs Bonus Coins on the two outside reels and a Strike or Super Strike Coin on the centre reel to enter the bonus. Coin Strike 2: Hold and Win awards 3 respins when the trigger is completed. Coin Strike 2: Hold and Win resets the available respins to three after any new special coin lands.
Coin Strike 2: Hold and Win keeps the centre-reel collectors sticky until the feature ends. Coin Strike 2: Hold and Win concludes the pokies round after the counter expires without another arrival. Coin Strike 2: Hold and Win does not guarantee a specific number of resets or a minimum award beyond the symbols that actually land.
Coin Strike 2: Hold and Win can select Pile of Gold on a base spin that shows at least one Bonus Coin. Coin Strike 2: Hold and Win adds the special symbols required to trigger the Hold and Win round. Coin Strike 2: Hold and Win can complete the pattern with Bonus, Strike and Super Strike Coins.
Coin Strike 2: Hold and Win uses the pot above the reels as a visual element. Coin Strike 2: Hold and Win does not make the pot a countdown to a compulsory bonus. Coin Strike 2: Hold and Win activates Pile of Gold randomly, regardless of how long it has been since the previous feature.
Coin Strike 2: Hold and Win labels its four fixed awards Mini, Minor, Major and Grand. Coin Strike 2: Hold and Win values them at 25x, 50x, 150x and 1,000x respectively. Coin Strike 2: Hold and Win pays a tier after a collector takes the associated jackpot coin.
Coin Strike 2: Hold and Win has no networked progressive according to gameservice. Coin Strike 2: Hold and Win therefore keeps the jackpot amounts tied to the stake rather than an external meter. Coin Strike 2: Hold and Win does not increase the chance of a tier after a run without jackpot symbols.
Coin Strike 2: Hold and Win carries 95.65% RTP in the Wildz MGA version. Coin Strike 2: Hold and Win uses this as a theoretical long-term return calculated over many plays. Coin Strike 2: Hold and Win can produce a short session return that differs substantially from the percentage.
Coin Strike 2: Hold and Win players should inspect the in-game rules before beginning real-money pokies play. Coin Strike 2: Hold and Win configurations outside Wildz may not use the same mathematical setting. Coin Strike 2: Hold and Win RTP cannot identify whether the next spin will win or lose.
Coin Strike 2: Hold and Win has a Wildz volatility rating of 6/10, placing it in the medium range. Coin Strike 2: Hold and Win spreads its returns between fixed-line combinations and less regular coin collections. Coin Strike 2: Hold and Win can still create sharp changes when several special values combine.
Coin Strike 2: Hold and Win volatility describes a statistical return pattern and not a feature timetable. Coin Strike 2: Hold and Win never becomes obliged to trigger after a particular number of spins. Coin Strike 2: Hold and Win players can use deposit, loss and session controls instead of chasing earlier results.
Coin Strike 2: Hold and Win can pay no more than 15,000x the total bet in one game round. Coin Strike 2: Hold and Win can reach its cap through the combined operation of line wins and coin features. Coin Strike 2: Hold and Win applies the limit once the total result meets the maximum.
Coin Strike 2: Hold and Win sets a technical ceiling rather than a likely return. Coin Strike 2: Hold and Win provides no strategy that forces a 15,000x result. Coin Strike 2: Hold and Win players should choose wagers by affordability and not by multiplying the top prize by a larger stake.
Coin Strike 2: Hold and Win begins when an available stake is selected and the spin control is pressed. Coin Strike 2: Hold and Win then checks paylines before resolving any collectors and bonus conditions. Coin Strike 2: Hold and Win shows the relevant rules, payout values and active RTP through its information menu.
Coin Strike 2: Hold and Win can list Random Strike at 75x, High Strike at 200x and Super Strike at 300x where local conditions permit feature purchases. Coin Strike 2: Hold and Win changes the starting setup between those modes but does not promise a return above the purchase price. Coin Strike 2: Hold and Win players should confirm the full cost and available controls before selecting one.
Yes, Coin Strike 2: Hold and Win supports compatible smartphones and tablets. Coin Strike 2: Hold and Win includes mobile layouts for both portrait and landscape orientation. Coin Strike 2: Hold and Win preserves the 3x4 reels and the centre-reel collector structure on mobile.
Coin Strike 2: Hold and Win mobile access runs the same random pokies mechanics as desktop play. Coin Strike 2: Hold and Win players should check the wager shown after changing orientation or returning to a suspended session. Coin Strike 2: Hold and Win performance and availability depend on the operator, browser and device.
Yes, Coin Strike 2: Hold and Win is listed with demo play available. Coin Strike 2: Hold and Win uses virtual credits in free mode and does not create withdrawable winnings. Coin Strike 2: Hold and Win demo rounds show how collectors, boosts and resetting respins interact.
Coin Strike 2: Hold and Win keeps demo and paid results independent. Coin Strike 2: Hold and Win cannot use a run of virtual losses to improve the next real-money outcome. Coin Strike 2: Hold and Win free play is useful for reading the rules but cannot establish a reliable return pattern.
Coin Strike 2: Hold and Win can be offered online by a casino operating under the rules that apply during the current transition to licensed online gambling. Coin Strike 2: Hold and Win customers must be at least 18 years old under the Online Casino Gambling Act 2026. Coin Strike 2: Hold and Win players should review the operator’s terms, identity process and responsible-gambling tools before depositing.
Coin Strike 2: Hold and Win entered a changing regulatory environment after the Act came into force on 1 May 2026. Coin Strike 2: Hold and Win may remain with a pre-existing operator during the transitional period if that operator follows the statutory application route. Coin Strike 2: Hold and Win players should check current public information because the full licensing process continues into 2027.
Coin Strike 2: Hold and Win online casino play is overseen by the Department of Internal Affairs under the Online Casino Gambling Act 2026. Coin Strike 2: Hold and Win participation is restricted to people aged 18 or older. Coin Strike 2: Hold and Win operators are expected to comply with consumer-protection and harm-minimisation duties.
Coin Strike 2: Hold and Win sits within the transition that followed commencement on 1 May 2026. Coin Strike 2: Hold and Win pre-existing operators were allowed to continue until 1 December 2026, with an extended route for those applying for a licence before that date. Coin Strike 2: Hold and Win licensing is expected to move into its full operational stage during 2027.
| Country | Legal Online Casino Gambling Age | Main Authority | Market Structure |
|---|---|---|---|
| New Zealand | 18+ | Department of Internal Affairs | Online Casino Gambling Act 2026 in force from 1 May 2026 |
| Transitional operators | 18+ | Department of Internal Affairs | Pre-existing operators may continue under transitional rules until 1 December 2026 |
| Licence applicants | 18+ | Department of Internal Affairs | Applications made before 1 December 2026 may receive extended transitional treatment |
| Full licensing stage | 18+ | Department of Internal Affairs | Licensing regime expected to operate from 2027 |
Min/Max Bet:
0.20 –
100.00
Volatility:
Medium
(6/10)
Platform:
Desktop & Mobile
Developer:
Playson
Game Type:
Pokies